Showing posts with label architectural plan. Show all posts
Showing posts with label architectural plan. Show all posts

REALITY AS AN EFFECT



'An example of ['virtual'] would be the meaning, or sense, of a proposition, which is not a material aspect of that proposition (whether it be written or spoken) but is nonetheless an attribute of that proposition.'

propositions are a cheap way to enact or re-enact certain scenarios via metaphor. i still do not understand why the 'real' is preferred in culture today. why is the physical 'enactment' of a francis allys / felix gonzales torres / marina abromavic narrative better than the depiction of that narrative? is it just the aesthetics of reportage? why is it still more exciting to hear about something that 'actually happened' even if that event is completely abstract to you? is it just the 'authenticity effect' of photography or the 'news item'? i understand the hierarchy of real over virtual in terms of food, rent, etc, but why does this extend into the virtual worlds of digital and print culture? is reality simply a better narrator?

why is there an expectation to commit resources to constructing an 'art piece' when those resources could be used for something 'useful' instead?

why actually transport a dead tree from the amazon to seattle? why not just not and say we did? why not say that part of the art piece is no one is allowed to see any evidence of the tree's relocation? why not use a hundredth of a tree and print the narrative on paper instead?

Obviously, I view comics as a space of the virtual / the proposition. A space to propose any of those artistic things that cost a ton of resources - plays, films, 'acts', installations, sculpture, architecture, etc.

2 contemporary art trends in the last decade: newspaper aesthetics, re-enactments / reconstructions,

1 popular tv show: the office